The Double R Diner is a personal project based on the diner from the original Twin Peaks series.

Software used:

  • Unreal Engine 4 - Rendering, lighting, material creation, post processing effects.
  • Substance Painter 2 - Baking and texturing props.
  • Substance Designer 5 - Procedural tiling textures.
  • Maya 2016 - Modelling and UV mapping.

The following breakdowns are rendered in Marmoset Toolbag 3.

CigaretteMachine

Cigarette Vending Machine - 2,044 triangles. 

bench

Outdoor Bench - 1,188 triangles.

chair

Chair - 3,484 triangles.

stool

Stool - 1,350 triangles.

Shake Machine - 4,062 triangles.

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